Principal Guidance for Teachers at SD Negeri Citalaksana in Creating Illustrated Stories Using the Canva Application
DOI:
https://doi.org/10.31943/afkarjournal.v9i2.2099Keywords:
Mentoring, School Principal, CanvaAbstract
Picture stories not only help students understand concepts better, but also stimulate their imagination and creativity. The methods used in this PkM activity are lectures, questions and answers and group discussions as well as direct practice using a laptop. From the results of these PkM activities, to improve teachers' skills in using the Canva application, through structured and direct practice-based training, teachers can improve their skills in using the Canva application. The results of these activities are used to assist teachers in designing interesting materials, where this training facilitates teachers to design more interesting learning materials by utilizing existing features.
Downloads
References
Bruner, J. S. (1996). The Culture of Education. Harvard University Press.
Canva. (2023). About Canva. Diakses dari www.canva.com.
Canva. (n.d.). Canva: Graphic Design Software. Retrieved from www.canva.com
Gagne, R. M., & Briggs, L. J. (1979). Principles of Instructional Design. Holt, Rinehart and Winston.
Hattie, J., & Timperley, H. (2007). "The Power of Feedback." Review of Educational Research, 77(1), 81-112.
Hidayati, N. (2019). Pengaruh Media Cerita Bergambar terhadap Pemahaman Konsep Siswa. Jurnal Pendidikan Dasar, 5(2), 123-130.
Hidayati, N. (2021). Pendampingan Pembelajaran dalam Era Digital: Tantangan dan Peluang. Jurnal Pendidikan dan Teknologi, 8(1), 45-52.
Hidayati, N. (2023). Pemanfaatan Canva dalam Strategi Pemasaran Digital. Jurnal Manajemen dan Bisnis, 10(1), 45-52.
Jonassen, D. H. (2000). Computers as Mindtools for Schools: Engaging Critical Thinking. Prentice Hall.
Kosslyn, S. M., & Miller, G. A. (2013). Top Brain, Bottom Brain: Surprising Insights into How You Think. Simon & Schuster.
McCarthy, J. (2020). The Role of Visuals in Marketing: Why You Should Use Them. Retrieved from www.businessnewsdaily.com
McKinsey & Company. (2021). The Future of Work: How to Make Remote Work Work. Retrieved from www.mckinsey.com
McLeod, S. (2018). The Importance of Visual Communication in Business. Retrieved from www.simplybusiness.co.uk
Nugroho, A. (2021). Penggunaan Canva dalam Pembelajaran Kreatif di Kelas. Jurnal Pendidikan dan Teknologi, 5(2), 67-75.
Nugroho, A. (2021). Pentingnya Pelatihan Guru dalam Penggunaan Media Pembelajaran Digital. Jurnal Inovasi Pendidikan, 3(1), 45-52.
Nugroho, A. (2021). Peran Pendampingan dalam Meningkatkan Profesionalisme Guru. Jurnal Inovasi Pendidikan, 3(2), 67-75.
Nurul Huda Media Center. (2024, Juni 27). Pendampingan pelatihan media pembelajaran berbasis Canva dan Wordwall untuk guru SD Negeri Tanah Merah. Diakses pada 10 Desember 2024, dari https://unuha.ac.id/pendampingan-pelatihan-media-pembelajaran-berbasis-canva-dan-wordwall-untuk-guru-sd-negeri-tanah-merah/.
Pratiwi, D. (2021). Canva sebagai Alat Pembelajaran Kolaboratif di Sekolah. Jurnal Inovasi Pendidikan, 3(3), 123-130.
Pratiwi, D. (2021). Meningkatkan Kreativitas Siswa Melalui Cerita Bergambar. Jurnal Kreativitas Anak, 4(3), 67-75.
Pratiwi, D. (2021). Pelatihan dan Pendampingan Guru: Meningkatkan Kualitas Pembelajaran. Jurnal Pendidikan Dasar, 5(3), 123-130.
Rukmini,
Rukmini, S. (2018). Cerita Bergambar: Media Pembelajaran yang Efektif untuk Anak. Jurnal Pendidikan Anak Usia Dini, 6(1), 89-96.
Rukmini, S. (2018). Mentoring dalam Pendidikan: Strategi untuk Meningkatkan Kualitas Pengajaran. Jurnal Pendidikan dan Pembelajaran, 6(2), 89-96. Sukmawati, L. (2020).
Santrock, J. W. (2019). Educational Psychology. McGraw-Hill Education.
Sari, R. (2020). Minat Belajar Siswa Melalui Media Cerita Bergambar. Jurnal Pendidikan dan Pembelajaran, 8(2), 112-119.
Slavin, R. E. (2018). Educational Psychology: Theory and Practice. Pearson.
Sukmawati, L. (2020). Pengembangan Keterampilan Berbahasa Melalui Cerita Bergambar. Jurnal Linguistik dan Sastra, 7(4), 201-210.
Wahyu, T. (2022). Pemanfaatan Aplikasi Canva dalam Pembelajaran Cerita Bergambar. Jurnal Teknologi Pendidikan, 9(1), 34-40.
Downloads
Published
How to Cite
Issue
Section
License
Copyright (c) 2026 Nur Endah Sariningsih, Ineu Kenanga Dewi

This work is licensed under a Creative Commons Attribution 4.0 International License.












